As the DM, you can choose where these boots land, be it safely atop the roof or just a few feet off of its ledge. They allow you to cast the Misty Step spell once every short rest, though this version of the spell doesn’t work quite the same. Unlike cursed weapons, these boots can mess up any kind of player, which makes them some of my favorite magical items. These are some of the most tempting items, with an effect that can be hilarious, beneficial, or horribly detrimental. You stay berserk until the start of your turn with no creatures within 60 feet of you that you can see or hear.While berserk you attack any creature closest to you with all of your attacks, moving to the nearest possible creature once your target is felled. When a hostile damages you, you must succeed o a 15 Wisdom saving through or go berserk.You are unwilling to part with the axe while attuned, and you have disadvantage on attack rolls with weapons other than the Berserker axe unless no foe is within 60 feet of you that you can see or hear.Your hit point maximum increases by 1 for each level you have attained. With a bad roll, you could start swinging at everyone around you-including your allies! There’s nothing scarier than your friendly neighborhood barbarian fighting at your side before suddenly turning their attacks against you. Once you take damage with this weapon, that’s when the Berserker part of it starts to make sense. The curse: As with most items, you’re unwilling to part with your beloved weapon once attuned to it, to the point of finding your other weapons don’t quite fit in your hand as well as this one.The axe itself is a useful weapon, offering an attack/damage bonus as well as increased health depending on your level.This weapon can even cause an alignment shift if the player decides to escalate, which is a good start for an interesting character arc. I put this in campaigns to teach greedy, murderous players not to pick up every shiny thing they see, but it also adds a wonderful RP element if they decide the curse is worth the bonuses. The Berserker Axe is found in the DMG and is one of the classic cursed weapons in D&D lore, and is popular for good reason. The Berserker Axe, perfect for your battle-hungry fighter or murderhobo that needs to be taught a lesson. For that purpose, here are 10 great cursed items to put in your D&D game. Sometimes, however, the players require a bit of revenge. They give you interesting NPCs to bother, exciting battles to win, and cool magical items to make you feel powerful. DMs are here to make sure your playing experience is as good as possible.
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